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	<id>https://synthspecies.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Childhood</id>
	<title>Childhood - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://synthspecies.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Childhood"/>
	<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;action=history"/>
	<updated>2026-05-20T23:37:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.1</generator>
	<entry>
		<id>https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=413&amp;oldid=prev</id>
		<title>VaderSan at 10:58, 10 March 2021</title>
		<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=413&amp;oldid=prev"/>
		<updated>2021-03-10T10:58:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:58, 10 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is common practice to put children in an environment with others, so they can interact and play with each other. Kindergarten, pre-school and any other activities for kids are always mixed between Synths and organics to make them used to each other from early on. This also prepares them for their time in school, when they have to interact with all kinds of species on a daily basis.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is common practice to put children in an environment with others, so they can interact and play with each other. Kindergarten, pre-school and any other activities for kids are always mixed between Synths and organics to make them used to each other from early on. This also prepares them for their time in school, when they have to interact with all kinds of species on a daily basis.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==School==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'''School''' is mandatory for every child, regardless of species. Every level of the education system in the Outer Rim consists of classes of mixed species and gender with no segregation on any level. Education begins with pre-school to prepare kids for their interactions with other kids. Elementary school then teaches reading and writing, basic math and basics in a variety of subjects. The complexity of studied material increases through the various levels of schooling, through middle school and highschool. Mandatory education ends with highschool, with further education being optional and up to the now adult Synth to decide.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VaderSan</name></author>
		
	</entry>
	<entry>
		<id>https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=412&amp;oldid=prev</id>
		<title>VaderSan: /* Early Childhood */</title>
		<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=412&amp;oldid=prev"/>
		<updated>2021-03-10T09:46:59Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Early Childhood&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:46, 10 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Early Childhood==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Early Childhood==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From early on Synths have to learn many things. Just like organics, they have to learn how to control their bodies and become familiar with their surroundings. The first years of a Synth's development are about learning and play, as well as physical growth. To make the process of growth analogue to that of organics, they grow at roughly the same rate, allowing them to grow up together and learn at the same rate as well. Key elements of everyday life are learned during this early stage, in particular how to control their bodies and move about. Young Synths are clumsy in the use of their bodies and have to learn how to properly walk upright. As these neural connections in their brains form, they become more skilled in their movements over time. Speech is also learned through interaction with others, especially the Synth's parents.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From early on Synths have to learn many things. Just like organics, they have to learn how to control their bodies and become familiar with their surroundings. The first years of a Synth's development are about learning and play, as well as physical growth. To make the process of growth analogue to that of organics, they grow at roughly the same rate, allowing them to grow up together and learn at the same rate as well. Key elements of everyday life are learned during this early stage, in particular how to control their bodies and move about. Young Synths are clumsy in the use of their bodies and have to learn how to properly walk upright. As these neural connections in their brains form, they become more skilled in their movements over time. Speech is also learned through interaction with others, especially the Synth's parents. Synths don't have any knowledge infused into their brains. All their skills and knowledge come from the same learning process organics have to go through as well, except for certain reflexes and urges that are hardwired into them. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Play is, just as it is for organics, the most common and accessible way for a Synth to aquire skills.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Synths don't have any knowledge infused into their brains. All their skills and knowledge come from the same learning process organics have to go through as well, except for certain reflexes and urges that are hardwired into them. They will get the urge to seek out food their bodies need for growth, for example and will feel the need to rest after long durations of awakeness.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;They will get the urge to seek out food their bodies need for growth, for example and will feel the need to rest after long durations of awakeness&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Since this is a stage of rapid physical growth, Synth children tend to prefer carbon heavy food. A large part of their [[anatomy]] consists of carbon, so they will crave a lot of it. They also crave a lot of food that is perceived as sweet.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It is common practice to put children in an environment with others, so they can interact and play with each other. Kindergarten, pre-school and any other activities for kids are always mixed between Synths and organics to make them used to each other from early on. This also prepares them for their time in school, when they have to interact with all kinds of species on a daily basis&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VaderSan</name></author>
		
	</entry>
	<entry>
		<id>https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=411&amp;oldid=prev</id>
		<title>VaderSan at 09:26, 10 March 2021</title>
		<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=411&amp;oldid=prev"/>
		<updated>2021-03-10T09:26:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:26, 10 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Minds are sparked using personality traits found in the minds of the Synth's parents, if they so choose. For this they can undergo a brain scan, which generates a [https://en.wikipedia.org/wiki/Random_seed seed]. The seeds generated from the parents are then used in the mind sparking process to create a seed based on the parents' personalities. This imbibes the resulting mind with traits from both parents, making it vaguely analogous to the way genetic traits are given to offspring in organic reproduction.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Minds are sparked using personality traits found in the minds of the Synth's parents, if they so choose. For this they can undergo a brain scan, which generates a [https://en.wikipedia.org/wiki/Random_seed seed]. The seeds generated from the parents are then used in the mind sparking process to create a seed based on the parents' personalities. This imbibes the resulting mind with traits from both parents, making it vaguely analogous to the way genetic traits are given to offspring in organic reproduction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Synth body has been chosen and their mind seed has been generated, the brain is infused with the mind seed and the body is activated at a local [[clinic]]. This sparks the mind into existence. At this point the Synth is alive and is ready to be taken home by the parents to start a new life and grow up.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once a Synth body has been chosen and their mind seed has been generated, the brain is infused with the mind seed and the body is activated at a local [[clinic]]. This sparks the mind into existence. At this point the Synth is alive and is ready to be taken home by the parents to start a new life and grow up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Early Childhood==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From early on Synths have to learn many things. Just like organics, they have to learn how to control their bodies and become familiar with their surroundings. The first years of a Synth's development are about learning and play, as well as physical growth. To make the process of growth analogue to that of organics, they grow at roughly the same rate, allowing them to grow up together and learn at the same rate as well. Key elements of everyday life are learned during this early stage, in particular how to control their bodies and move about. Young Synths are clumsy in the use of their bodies and have to learn how to properly walk upright. As these neural connections in their brains form, they become more skilled in their movements over time. Speech is also learned through interaction with others, especially the Synth's parents.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Synths don't have any knowledge infused into their brains. All their skills and knowledge come from the same learning process organics have to go through as well, except for certain reflexes and urges that are hardwired into them. They will get the urge to seek out food their bodies need for growth, for example and will feel the need to rest after long durations of awakeness.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VaderSan</name></author>
		
	</entry>
	<entry>
		<id>https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=409&amp;oldid=prev</id>
		<title>VaderSan at 09:00, 10 March 2021</title>
		<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=409&amp;oldid=prev"/>
		<updated>2021-03-10T09:00:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:00, 10 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;quot;Conception&amp;quot;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&amp;quot;Conception&amp;quot;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since Synths don't reproduce sexually, there is no need for conception, pregnancy or birth in the traditional sense. Instead the term conception in relation to Synths is typically used to describe the time during which one or two Synths (or organics) discover that they would like to raise a Synth child. Even though there is no genetic connection between the parent(s) and the child, they are still considered the child's &amp;quot;parents&amp;quot;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;since &lt;/del&gt;they agree to play &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a parental role &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;child's life.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Since Synths don't reproduce sexually, there is no need for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;conception&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;, pregnancy or birth in the traditional sense. Instead the term conception in relation to Synths is typically used to describe the time during which one or two Synths (or organics) discover that they would like to raise a Synth child. Even though there is no genetic connection between the parent(s) and the child, they are still considered the child's &amp;quot;parents&amp;quot;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;due to the parental role &lt;/ins&gt;they agree to play in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;child's life.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first step into parenthood is a bureaucratic one: One or two parents need to apply for a free parenting slot at a local administrative office. This has to do with the historically limited amount of resources available in the [[Outer Rim]] and the fact that its entire society evolved out of the effects of population numbers being &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;out &lt;/del&gt;of control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first step into parenthood is a bureaucratic one: One or two parents need to apply for a free parenting slot at a local administrative office. This has to do with the historically limited amount of resources available in the [[Outer Rim]] and the fact that its entire society evolved out of the effects of population numbers being &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;going &lt;/ins&gt;of control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the high life expectency throughout the Outer Rim, it is relatively rare that old people die and make room for young people, so the number of yearly births had to be limited historically to not overburden the Outer Rim's originally sparse resources. During times of starvation the last thing a society can take is more mouths to feed. In recent years this limitation on the number of permitted births has come under criticism and scrutiny, since the Outer Rim entered a period of plenty during which there has been no more need to worry about sparse resources. This leads to applications for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;paenting &lt;/del&gt;slots being approved almost immediately, making this particular rule seem outdated and unnecessary. Debates &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;about &lt;/del&gt;legal reforms are ongoing. More information about this can be found in the [[History]] of the Outer Rim.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Due to the high life expectency throughout the Outer Rim, it is relatively rare that old people die and make room for young people, so the number of yearly births had to be limited historically to not overburden the Outer Rim's originally sparse resources&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as food or energy&lt;/ins&gt;. During times of starvation the last thing a society can take is more mouths to feed. In recent years this limitation on the number of permitted births has come under criticism and scrutiny, since the Outer Rim entered a period of plenty during which there has been no more need to worry about sparse resources. This leads to applications for &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parenting &lt;/ins&gt;slots being approved almost immediately, making this particular rule seem outdated and unnecessary. Debates &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/ins&gt;legal reforms are ongoing. More &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;background &lt;/ins&gt;information about this can be found in the [[History]] of the Outer Rim.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once an application for a parenting slot has been approved, production of a new Synth goes underway.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once an application for a parenting slot has been approved, production of a new Synth goes underway.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&amp;quot;Birth&amp;quot;==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When speaking of '''birth''' in relation to Synths, this usually refers to a pre-manufactured Synth body being activated and infused with a mind.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Body manufacturing===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Synth bodies are manufactured following strict requirements and rules. Every planet, colony or settlement within the Outer Rim is required to stock a minimum number of Synth bodies, ready for activation. They can be manufactured by subcontractors and local manufacturers, or can be sourced from other settlements, should local manufacturing not be sufficiently advanced. Manufacturers have to be licensed and certified to produce new Synth bodies and are only allowed to produce limited numbers to maintain the stocks of settlements.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Synth bodies are required to follow a default blueprint that allows for minor changes and variations made by the parents.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Synth bodies are built, they are constructed at roughly the size of a two year old organic child. They are stored by curling them up in an egg shape, giving them an egg-like appearance until their mind is sparked.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===Mind===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Synth [[brains]] start off with no mind in it. They offer a framework in which a mind can be sparked and developed. The sparking of the mind is the moment a Synth becomes conscious and their life begins.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Minds are sparked using personality traits found in the minds of the Synth's parents, if they so choose. For this they can undergo a brain scan, which generates a [https://en.wikipedia.org/wiki/Random_seed seed]. The seeds generated from the parents are then used in the mind sparking process to create a seed based on the parents' personalities. This imbibes the resulting mind with traits from both parents, making it vaguely analogous to the way genetic traits are given to offspring in organic reproduction.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once a Synth body has been chosen and their mind seed has been generated, the brain is infused with the mind seed and the body is activated at a local [[clinic]]. This sparks the mind into existence. At this point the Synth is alive and is ready to be taken home by the parents to start a new life and grow up.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VaderSan</name></author>
		
	</entry>
	<entry>
		<id>https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=408&amp;oldid=prev</id>
		<title>VaderSan at 00:35, 10 March 2021</title>
		<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=408&amp;oldid=prev"/>
		<updated>2021-03-10T00:35:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:35, 10 March 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Synth's '''childhood''' is, much like the childhood experienced by [[organics]], the period of time between birth and adulthood during which a large part of an individual's personality and skills are developed. Synths do not reproduce sexually and therefore don't need to give birth to children in the same way organics do. However, since it is of high importance that Synths and organics have similar life experiences, their childhoods are also designed to be similar. The best way to further empathy and understanding between organics and synthetics is for both of them to grow up together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Synth's '''childhood''' is, much like the childhood experienced by [[organics]], the period of time between birth and adulthood during which a large part of an individual's personality and skills are developed. Synths do not reproduce sexually and therefore don't need to give birth to children in the same way organics do. However, since it is of high importance that Synths and organics have similar life experiences, their childhoods are also designed to be similar. The best way to further empathy and understanding between organics and synthetics is for both of them to grow up together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&amp;quot;Conception&amp;quot;==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since Synths don't reproduce sexually, there is no need for conception, pregnancy or birth in the traditional sense. Instead the term conception in relation to Synths is typically used to describe the time during which one or two Synths (or organics) discover that they would like to raise a Synth child. Even though there is no genetic connection between the parent(s) and the child, they are still considered the child's &amp;quot;parents&amp;quot;, since they agree to play a parental role in a child's life.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The first step into parenthood is a bureaucratic one: One or two parents need to apply for a free parenting slot at a local administrative office. This has to do with the historically limited amount of resources available in the [[Outer Rim]] and the fact that its entire society evolved out of the effects of population numbers being out of control.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Due to the high life expectency throughout the Outer Rim, it is relatively rare that old people die and make room for young people, so the number of yearly births had to be limited historically to not overburden the Outer Rim's originally sparse resources. During times of starvation the last thing a society can take is more mouths to feed. In recent years this limitation on the number of permitted births has come under criticism and scrutiny, since the Outer Rim entered a period of plenty during which there has been no more need to worry about sparse resources. This leads to applications for paenting slots being approved almost immediately, making this particular rule seem outdated and unnecessary. Debates about legal reforms are ongoing. More information about this can be found in the [[History]] of the Outer Rim.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once an application for a parenting slot has been approved, production of a new Synth goes underway.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>VaderSan</name></author>
		
	</entry>
	<entry>
		<id>https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=407&amp;oldid=prev</id>
		<title>VaderSan: Created page with &quot;A Synth's '''childhood''' is, much like the childhood experienced by organics, the period of time between birth and adulthood during which a large part of an individual's...&quot;</title>
		<link rel="alternate" type="text/html" href="https://synthspecies.com/wiki/index.php?title=Childhood&amp;diff=407&amp;oldid=prev"/>
		<updated>2021-03-10T00:07:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A Synth&amp;#039;s &amp;#039;&amp;#039;&amp;#039;childhood&amp;#039;&amp;#039;&amp;#039; is, much like the childhood experienced by &lt;a href=&quot;/wiki/Organics&quot; title=&quot;Organics&quot;&gt;organics&lt;/a&gt;, the period of time between birth and adulthood during which a large part of an individual&amp;#039;s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A Synth's '''childhood''' is, much like the childhood experienced by [[organics]], the period of time between birth and adulthood during which a large part of an individual's personality and skills are developed. Synths do not reproduce sexually and therefore don't need to give birth to children in the same way organics do. However, since it is of high importance that Synths and organics have similar life experiences, their childhoods are also designed to be similar. The best way to further empathy and understanding between organics and synthetics is for both of them to grow up together.&lt;/div&gt;</summary>
		<author><name>VaderSan</name></author>
		
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