Difference between revisions of "Culture"

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(Energy Consumption)
(Energy Consumption)
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Synths are entirely synthetic and have ways of powering their bodies that differ greatly from that of [[organics]]. Organics have to consume food to gain nutrition, which their bodies convert into energy to power the body's processes, from movement to cognition. Without this energy, a body will die.  
 
Synths are entirely synthetic and have ways of powering their bodies that differ greatly from that of [[organics]]. Organics have to consume food to gain nutrition, which their bodies convert into energy to power the body's processes, from movement to cognition. Without this energy, a body will die.  
 
Synths require regular charging of their [[battery tissue]] to keep them alive. This has led to [[charging points]] being a common thing all throughout the [[Outer Rim]]. Just as organics like having sources of food around, Synths feel comfortable knowing that they can sit on a bench nearby to recharge their batteries a bit when they feel tired. The ubiquity of charging points often leads to Synths forgetting that they require energy to live, since they so often enter places or use furniture that charges them without them even noticing. [[Battery extensions]] and [[modules]] that generate power themselves make the need to charge even less noticable.
 
Synths require regular charging of their [[battery tissue]] to keep them alive. This has led to [[charging points]] being a common thing all throughout the [[Outer Rim]]. Just as organics like having sources of food around, Synths feel comfortable knowing that they can sit on a bench nearby to recharge their batteries a bit when they feel tired. The ubiquity of charging points often leads to Synths forgetting that they require energy to live, since they so often enter places or use furniture that charges them without them even noticing. [[Battery extensions]] and [[modules]] that generate power themselves make the need to charge even less noticable.
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Energy is seen as a basic right for Synths throughout the [[Outer Rim]] and is therefor available for free. Places that don't have a ubiquitous energy supply are often considered wild or underdeveloped. One of the first thing that happens when a new planet is colonized within the outer Rim is that a charging network for Synths is set up to allow movement throughout the colony and reduce the threat of a Synth being stranded somewhere without a chance to charge.
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It is seen as fashionable for Synths to wear [[modules]] that do the charging for them, by generating power or amplifying the power transmitted through [[charging points]]. Typical modules of that sort would be skin plating covered in solar sells, crests and fins that act as solar panels as well as, in rare cases, miniature nuclear reactor modules built into the Synth's frame. Due to the ubiquity of charging points such modules are usually not really necessary, but tend to be used as fashion items and as a display of independence and style.
  
 
== Food and Drink ==
 
== Food and Drink ==

Revision as of 18:31, 2 June 2020

Synths, strictly speaking, don't have a culture entirely for themselves, but rather see themselves as culturally intertwined with the society that surrounds them. For the most part this would be the culture of the Outer Rim, although smaller Synth populations exist within other civilizations as well. However, even though they blend into the society that surrounds hem, their synthetic origin and way of living differs from the organics around them.

Energy Consumption

Synths are entirely synthetic and have ways of powering their bodies that differ greatly from that of organics. Organics have to consume food to gain nutrition, which their bodies convert into energy to power the body's processes, from movement to cognition. Without this energy, a body will die. Synths require regular charging of their battery tissue to keep them alive. This has led to charging points being a common thing all throughout the Outer Rim. Just as organics like having sources of food around, Synths feel comfortable knowing that they can sit on a bench nearby to recharge their batteries a bit when they feel tired. The ubiquity of charging points often leads to Synths forgetting that they require energy to live, since they so often enter places or use furniture that charges them without them even noticing. Battery extensions and modules that generate power themselves make the need to charge even less noticable.

Energy is seen as a basic right for Synths throughout the Outer Rim and is therefor available for free. Places that don't have a ubiquitous energy supply are often considered wild or underdeveloped. One of the first thing that happens when a new planet is colonized within the outer Rim is that a charging network for Synths is set up to allow movement throughout the colony and reduce the threat of a Synth being stranded somewhere without a chance to charge.

It is seen as fashionable for Synths to wear modules that do the charging for them, by generating power or amplifying the power transmitted through charging points. Typical modules of that sort would be skin plating covered in solar sells, crests and fins that act as solar panels as well as, in rare cases, miniature nuclear reactor modules built into the Synth's frame. Due to the ubiquity of charging points such modules are usually not really necessary, but tend to be used as fashion items and as a display of independence and style.

Food and Drink

Media

Daily Living